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First Workshop on Enhancing Security, Privacy, and Trust in Extended Reality (XR) Systems

Extended Reality (XR) is a comprehensive term that includes Augmented Reality (AR), Mixed Reality (MR), and Virtual Reality (VR). XR bridges physical and digital worlds, creating interactive, immersive experiences that merge with the real world. It offers numerous applications across education, training, manufacturing, collaborative 3D design, art, and multiplayer gaming.

Despite these benefits, XR systems introduce unique security, privacy, and trust challenges due to the intimate connection between users, their XR devices, and their immediate environments. The potential attacks can involve information flooding to induce latency and physical discomfort, injecting misleading virtual content to distract or deceive users, subverting personal area networks to create confusion, spoofing alarms, assessing user status through eye tracking, and accessing onboard cameras to gather environmental information without the user's awareness. Additionally, XR apps can access sensitive real-time inputs like eye gaze, head movement, hand gestures, and even biosignals, and users' immediate environment. These signals, while critical for immersive experiences, open up novel attack surfaces such as keystroke inference, emotional profiling, and behavioral tracking.

This workshop will explore the security, privacy, and trust challenges in XR systems, along with potential solutions. Topics of interest include, but are not limited to:

Organizers

Technical Program Committee

Important Dates

Submission Guidelines

Papers should NOT exceed 6 pages (US letter size) double column including figures, tables, and references in standard ACM format. Papers must be submitted electronically in printable PDF form via the HotCRP submissing website. Templates for the standard ACM format can be found at this link.